class DRAW_KIT
Summary
Overview
creation features
features
set_drawable (d: DRAWABLE)
effective procedure
Set the drawable to use in future drawing function calls.
point (x1: INTEGER_32, y1: INTEGER_32)
effective procedure
line (x1: INTEGER_32, y1: INTEGER_32, x2: INTEGER_32, y2: INTEGER_32)
effective procedure
TODO: explain how line width is used
rectangle (x1: INTEGER_32, y1: INTEGER_32, w: INTEGER_32, h: INTEGER_32)
effective procedure
TODO: explain how line width is used
arc (x1: INTEGER_32, y1: INTEGER_32, w: INTEGER_32, h: INTEGER_32, angle1: REAL_64, angle2: REAL_64)
effective procedure
TODO: explain how line width is used arc will be drawn inside the rectangle defined with x1, y1, w, h
arc_radius (x: INTEGER_32, y: INTEGER_32, r1: INTEGER_32, r2: INTEGER_32, angle1: REAL_64, angle2: REAL_64)
effective procedure
TODO: explain how line width is used arc will be drawn using (x, y) as center and r1/r2 as horizontal/vertical radius
fill_rectangle (x1: INTEGER_32, y1: INTEGER_32, w: INTEGER_32, h: INTEGER_32)
effective procedure
fill_arc (x1: INTEGER_32, y1: INTEGER_32, w: INTEGER_32, h: INTEGER_32, angle1: REAL_64, angle2: REAL_64)
effective procedure
arc will be drawn inside the rectangle defined with x1, y1, w, h
fill_arc_radius (x: INTEGER_32, y: INTEGER_32, r1: INTEGER_32, r2: INTEGER_32, angle1: REAL_64, angle2: REAL_64)
effective procedure
arc will be drawn using (x, y) as center and r1/r2 as horizontal/vertical radius
put_string (s: UNICODE_STRING, x: INTEGER_32, y: INTEGER_32)
effective procedure
valid_drawable: BOOLEAN
effective function
drawable: POINTER
writable attribute
default_create
effective procedure
Default creation method.
color: COLOR
effective function
set_color (c: COLOR)
effective procedure
line_width: INTEGER_32
effective function
set_line_width (w: INTEGER_32)
effective procedure
draw_rectangle (d: POINTER, x1: INTEGER_32, y1: INTEGER_32, w: INTEGER_32, h: INTEGER_32)
effective procedure
draw_fill_rectangle (d: POINTER, x1: INTEGER_32, y1: INTEGER_32, w: INTEGER_32, h: INTEGER_32)
effective procedure
draw_line (d: POINTER, x1: INTEGER_32, y1: INTEGER_32, x2: INTEGER_32, y2: INTEGER_32)
effective procedure
draw_string (d: POINTER, s: UNICODE_STRING, x: INTEGER_32, y: INTEGER_32)
effective procedure
draw_point (d: POINTER, x1: INTEGER_32, y1: INTEGER_32)
effective procedure
draw_arc (d: POINTER, x1: INTEGER_32, y1: INTEGER_32, w: INTEGER_32, h: INTEGER_32, angle1: REAL_64, angle2: REAL_64)
effective procedure
arc will be drawn inside the rectangle defined with x1, y1, w, h
draw_arc_radius (d: POINTER, x: INTEGER_32, y: INTEGER_32, r1: INTEGER_32, r2: INTEGER_32, angle1: REAL_64, angle2: REAL_64)
effective procedure
arc will be drawn using (x, y) as center and r1/r2 as horizontal/vertical radius
draw_fill_arc (d: POINTER, x1: INTEGER_32, y1: INTEGER_32, w: INTEGER_32, h: INTEGER_32, angle1: REAL_64, angle2: REAL_64)
effective procedure
arc will be drawn inside the rectangle defined with x1, y1, w, h
draw_fill_arc_radius (d: POINTER, x: INTEGER_32, y: INTEGER_32, r1: INTEGER_32, r2: INTEGER_32, angle1: REAL_64, angle2: REAL_64)
effective procedure
arc will be drawn using (x, y) as center and r1/r2 as horizontal/vertical radius
style: POINTER
writable attribute
font: BASIC_FONT
writable attribute
dispose
effective procedure
Action to be executed just before garbage collection reclaims an object.
basic_style_new: POINTER
basic_style_set_color (sty: POINTER, color_: POINTER)
basic_style_set_line_width (sty: POINTER, w: INTEGER_32)
basic_style_set_font (sty: POINTER, f: POINTER)
basic_style_free (sty: POINTER)
basic_draw_point (draw: POINTER, sty: POINTER, x1: INTEGER_32, y1: INTEGER_32)
basic_draw_line (draw: POINTER, sty: POINTER, x1: INTEGER_32, y1: INTEGER_32, x2: INTEGER_32, y2: INTEGER_32)
basic_draw_rectangle (draw: POINTER, sty: POINTER, x1: INTEGER_32, y1: INTEGER_32, w: INTEGER_32, h: INTEGER_32)
basic_draw_arc (draw: POINTER, sty: POINTER, x1: INTEGER_32, y1: INTEGER_32, w: INTEGER_32, h: INTEGER_32, a1: REAL_64, a2: REAL_64)
basic_draw_fill_rectangle (draw: POINTER, sty: POINTER, x1: INTEGER_32, y1: INTEGER_32, w: INTEGER_32, h: INTEGER_32)
basic_draw_fill_arc (draw: POINTER, sty: POINTER, x1: INTEGER_32, y1: INTEGER_32, w: INTEGER_32, h: INTEGER_32, a1: REAL_64, a2: REAL_64)
basic_draw_text (draw: POINTER, sty: POINTER, x: INTEGER_32, y: INTEGER_32, bl: INTEGER_32, text: POINTER, length: INTEGER_32)
vision: VISION
once function
font_manager: FONT_MANAGER
once function
default_font: BASIC_FONT
once function
white_color: COLOR
once function
black_color: COLOR
once function
dim_grey_color: COLOR
once function
dark_grey_color: COLOR
once function
grey_color: COLOR
once function
light_grey_color: COLOR
once function
dark_blue_color: COLOR
once function
medium_blue_color: COLOR
once function
blue_color: COLOR
once function
royal_blue_color: COLOR
once function
deep_sky_blue_color: COLOR
once function
sky_blue_color: COLOR
once function
light_sky_blue_color: COLOR
once function
steel_blue_color: COLOR
once function
light_steel_blue_color: COLOR
once function
light_blue_color: COLOR
once function
pale_turquoise_color: COLOR
once function
dark_turquoise_color: COLOR
once function
medium_turquoise_color: COLOR
once function
turquoise_color: COLOR
once function
dark_cyan_color: COLOR
once function
cyan_color: COLOR
once function
light_cyan_color: COLOR
once function
dark_green_color: COLOR
once function
green_color: COLOR
once function
light_green_color: COLOR
once function
yellow_green_color: COLOR
once function
dark_khaki_color: COLOR
once function
khaki_color: COLOR
once function
yellow_color: COLOR
once function
light_yellow_color: COLOR
once function
gold_color: COLOR
once function
beige_color: COLOR
once function
chocolate_color: COLOR
once function
firebrick_color: COLOR
once function
brown_color: COLOR
once function
dark_salmon_color: COLOR
once function
salmon_color: COLOR
once function
light_salmon_color: COLOR
once function
dark_orange_color: COLOR
once function
orange_color: COLOR
once function
orange_red_color: COLOR
once function
dark_red_color: COLOR
once function
red_color: COLOR
once function
hot_pink_color: COLOR
once function
deep_pink_color: COLOR
once function
pink_color: COLOR
once function
light_pink_color: COLOR
once function
pale_violet_red_color: COLOR
once function
maroon_color: COLOR
once function
medium_violet_red_color: COLOR
once function
violet_red_color: COLOR
once function
violet_color: COLOR
once function
dark_magenta_color: COLOR
once function
magenta_color: COLOR
once function
dark_violet_color: COLOR
once function
blue_violet_color: COLOR
once function
medium_purple_color: COLOR
once function
purple_color: COLOR
once function
state_normal: INTEGER_32
constant attribute
state_active: INTEGER_32
constant attribute
state_prelight: INTEGER_32
constant attribute
state_selected: INTEGER_32
constant attribute
state_insensitive: INTEGER_32
constant attribute
center_alignment: ALIGNMENT
once function
left_alignment: ALIGNMENT
once function
right_alignment: ALIGNMENT
once function
top_alignment: ALIGNMENT
once function
down_alignment: ALIGNMENT
once function
top_left_alignment: ALIGNMENT
once function
top_right_alignment: ALIGNMENT
once function
down_right_alignment: ALIGNMENT
once function
down_left_alignment: ALIGNMENT
once function