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Point of view
All features
class COLUMN_LAYOUT
Summary
Overview
creation features
features
position_x: FAST_ARRAY[INTEGER_32]
writable attribute
position_y: FAST_ARRAY[INTEGER_32]
writable attribute
default_create
effective procedure
Default creation method.
border: INTEGER_32
writable attribute
spacing: INTEGER_32
writable attribute
shrink_allowed_min_height: INTEGER_32
writable attribute
expand_allowed_std_height: INTEGER_32
writable attribute
shrink_allowed_first: WIDGET
writable attribute
expand_allowed_first: WIDGET
writable attribute
set_border (size: INTEGER_32)
effective procedure
space between the border and objects inside
set_spacing (size: INTEGER_32)
effective procedure
space between objects in the container
insert_button_space
effective procedure
Allow to group buttons before this space and after this space.
redo_layout (x: INTEGER_32, y: INTEGER_32)
effective procedure
update_requisition
effective procedure
expose_paint
effective procedure
basic_dispatch (x: INTEGER_32, y: INTEGER_32)
effective procedure
Display each child with std_width and use standard spacing
expand_spacing (x: INTEGER_32, y: INTEGER_32)
effective procedure
No child may be expanded, so expand spaces between children
expand_dispatch (x: INTEGER_32, y: INTEGER_32)
effective procedure
At least one child have to be expanded to fill the space
shrink_dispatch (x: INTEGER_32, y: INTEGER_32)
effective procedure
At least one child have to be shrinked
move (diff_x: INTEGER_32, diff_y: INTEGER_32)
effective procedure
container: CONTAINER
writable attribute
set_container (c: CONTAINER)
effective procedure
detach
effective procedure
valid_size (c: CONTAINER): BOOLEAN
effective function
vision: VISION
once function
font_manager: FONT_MANAGER
once function
default_font: BASIC_FONT
once function
white_color: COLOR
once function
black_color: COLOR
once function
dim_grey_color: COLOR
once function
dark_grey_color: COLOR
once function
grey_color: COLOR
once function
light_grey_color: COLOR
once function
dark_blue_color: COLOR
once function
medium_blue_color: COLOR
once function
blue_color: COLOR
once function
royal_blue_color: COLOR
once function
deep_sky_blue_color: COLOR
once function
sky_blue_color: COLOR
once function
light_sky_blue_color: COLOR
once function
steel_blue_color: COLOR
once function
light_steel_blue_color: COLOR
once function
light_blue_color: COLOR
once function
pale_turquoise_color: COLOR
once function
dark_turquoise_color: COLOR
once function
medium_turquoise_color: COLOR
once function
turquoise_color: COLOR
once function
dark_cyan_color: COLOR
once function
cyan_color: COLOR
once function
light_cyan_color: COLOR
once function
dark_green_color: COLOR
once function
green_color: COLOR
once function
light_green_color: COLOR
once function
yellow_green_color: COLOR
once function
dark_khaki_color: COLOR
once function
khaki_color: COLOR
once function
yellow_color: COLOR
once function
light_yellow_color: COLOR
once function
gold_color: COLOR
once function
beige_color: COLOR
once function
chocolate_color: COLOR
once function
firebrick_color: COLOR
once function
brown_color: COLOR
once function
dark_salmon_color: COLOR
once function
salmon_color: COLOR
once function
light_salmon_color: COLOR
once function
dark_orange_color: COLOR
once function
orange_color: COLOR
once function
orange_red_color: COLOR
once function
dark_red_color: COLOR
once function
red_color: COLOR
once function
hot_pink_color: COLOR
once function
deep_pink_color: COLOR
once function
pink_color: COLOR
once function
light_pink_color: COLOR
once function
pale_violet_red_color: COLOR
once function
maroon_color: COLOR
once function
medium_violet_red_color: COLOR
once function
violet_red_color: COLOR
once function
violet_color: COLOR
once function
dark_magenta_color: COLOR
once function
magenta_color: COLOR
once function
dark_violet_color: COLOR
once function
blue_violet_color: COLOR
once function
medium_purple_color: COLOR
once function
purple_color: COLOR
once function
state_normal: INTEGER_32
constant attribute
state_active: INTEGER_32
constant attribute
state_prelight: INTEGER_32
constant attribute
state_selected: INTEGER_32
constant attribute
state_insensitive: INTEGER_32
constant attribute
center_alignment: ALIGNMENT
once function
left_alignment: ALIGNMENT
once function
right_alignment: ALIGNMENT
once function
top_alignment: ALIGNMENT
once function
down_alignment: ALIGNMENT
once function
top_left_alignment: ALIGNMENT
once function
top_right_alignment: ALIGNMENT
once function
down_right_alignment: ALIGNMENT
once function
down_left_alignment: ALIGNMENT
once function