deferred class GL_WIDGET
Summary
Class invariant
Overview
exported features
  • is_equal (other: GL_WIDGET): BOOLEAN
    Is other attached to an object considered equal to current object?
make (p: CONTAINER)
effective procedure
select_myself_gl
effective procedure
display_gl
effective procedure
expose_paint
effective procedure
Apply paint with limited depth to the first window.
init_gl
deferred procedure
redraw_gl
deferred procedure
resize_gl (w: INTEGER_32, h: INTEGER_32)
deferred procedure
dispose
effective procedure
Action to be executed just before garbage collection reclaims an object.
clear_without_expose
effective procedure
clear the all the drawable area.
resize (w: INTEGER_32, h: INTEGER_32)
effective procedure
set_geometry (x: INTEGER_32, y: INTEGER_32, w: INTEGER_32, h: INTEGER_32)
effective procedure
hash_code: INTEGER_32
effective function
The hash-code value of Current.
min_width: INTEGER_32
writable attribute
max_width: INTEGER_32
writable attribute
min_height: INTEGER_32
writable attribute
max_height: INTEGER_32
writable attribute
std_width: INTEGER_32
writable attribute
std_height: INTEGER_32
writable attribute
width: INTEGER_32
writable attribute
height: INTEGER_32
writable attribute
parent: CONTAINER
writable attribute
pos_x: INTEGER_32
writable attribute
pos_y: INTEGER_32
writable attribute
x_shrink_allowed: BOOLEAN
writable attribute
x_expand_allowed: BOOLEAN
writable attribute
y_shrink_allowed: BOOLEAN
writable attribute
y_expand_allowed: BOOLEAN
writable attribute
valid_width (w: INTEGER_32): BOOLEAN
effective function
valid_height (h: INTEGER_32): BOOLEAN
effective function
area: RECT
effective function
root_area: RECT
effective function
set_x_shrink (b: BOOLEAN)
effective procedure
set_x_expand (b: BOOLEAN)
effective procedure
set_y_shrink (b: BOOLEAN)
effective procedure
set_y_expand (b: BOOLEAN)
effective procedure
set_shrink (b: BOOLEAN)
effective procedure
change both x and y shrink state
set_expand (b: BOOLEAN)
effective procedure
change both x and y expand state
state: INTEGER_32
writable attribute
use values from STATE_CONSTANTS
is_state_normal: BOOLEAN
frozen
effective function
is_state_active: BOOLEAN
frozen
effective function
is_state_prelight: BOOLEAN
frozen
effective function
is_state_selected: BOOLEAN
frozen
effective function
is_state_insensitive: BOOLEAN
frozen
effective function
is_equal (other: GL_WIDGET): BOOLEAN
deferred function
Is other attached to an object considered equal to current object?