+
Point of view
WORLD_LOADER
deferred class WORLD_LOADER [E_ -> LOADABLE_GL_OBJECT]
Summary
Overview
load (world: WORLD, complete_file_name: STRING, uol: UNIVERSAL_OBJECT_LOADER[E_], utl: UNIVERSAL_TEXTURE_LOADER)
effective procedure
load_from_file (world: WORLD, complete_file_name: STRING)
deferred procedure
universal_object_loader: UNIVERSAL_OBJECT_LOADER[E_]
writable attribute
universal_texture_loader: UNIVERSAL_TEXTURE_LOADER
writable attribute
make
effective procedure